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#Compass2.0: Animation Project
#コンパス2.0 戦闘摂理解析システム • •

#Compass2.0: Animation Project

This is the world of the battle analysis system "Compass 2.0". It is a dreamlike space where heroes gathered from many different worlds spend time together with their human partners, the players. The energy generated by the heroes' battles is essential to the operation of #Compass, and battling is…

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2025

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This is the world of the battle analysis system "Compass 2.0". It is a dreamlike space where heroes gathered from many different worlds spend time together with their human partners, the players. The energy generated by the heroes' battles is essential to the operation of #Compass, and battling is their responsibility. However, a troubled hero named 13 refuses to find a partner or battle, and is on the verge of being banished from the world of #Compass 2.0! Meanwhile, Jin, a beginner player who has just arrived in the world of #Compass 2.0, seems interested in 13 as a potential partner. However, a major incident begins to occur in the world of #Compass 2.0... Could the key to resolving the issue be 13's special ability? Can our troubled hero and his new partner bring peace back to the world of #Compass2.0? (Source: Official Site)

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